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Not all motion is added by the animators, some motion, including the fish in Giulia’s hand and water falling from the fountain are simulated effects.
While animators focus on acting, simulation programmers create motion that makes scenes feel alive and believable. Some simulations –– hair, fur, and clothing–– respond to the way a character moves. Other simulations recreate natural phenomena, such as fire or water.
Simulation technical directors use computer programs to create effects and to move hair and clothing. Programmers start with a physics-based simulator, but then they fine tune it to balance believability with the artistic needs as well as the time it takes to compute the simulation.
The left half of this frame from Brave includes the simulated elements (hair and clothing) that are missing from the right half of the frame.
Continue to explore using Pixar in a Box, a set of lessons developed by Pixar and Khan Academy. Follow the links for lessons on Simulation and Effects.
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